The dissident gets a plus one in stealth and lore.The White that Wends gives players a plus one to their perception. The colonist gains a plus two in survival. In this one, the best background options are the aristocrat, colonist, drifter, artist, dissident, and hunter. The raider gains a plus one to stealth and athletics.Old Vailia, a crumbling old empire gives the character a plus one to their intellect. The hunter gains a plus one to stealth and survival. The drifter gains a plus one to stealth and mechanics. The backgrounds that best suit the cipher are the aristocrat, drifter, hunter, and raider.
Within this country of origin, there are several different backgrounds.
The best options out of the list of countries are Deadfire Archipelago, Old Vailia, and the White that Wends.The Deadfire Archipelago gives the character a plus one to their dexterity at the start. The cipher's culture is completely based around their country of origin. Nature Godlike gains the ability Wellspring of Life which gives them a bonus to their might, constitution, and dexterity when their endurance is below 50%.Ĭulture and backgrounds for characters are tied, and these choices affect the beginning stats of the character. Moon Godlike have the ability Silver Tide which grants them and their party an AOE heal every time their endurance is lowered by a quarter. Fire Godlike gain the ability Battle-Forged which causes them to gain a damage reduction from enemies and deal fire damage to melee ranged enemies when they are below 50% of their endurance. Death Godlike receives the ability Death's Usher, which increases their damage against an enemy with 25% or less endurance. As a standard, all of the subraces of this race receive a plus one to dexterity and intelligence. Godlike, another special race to the world of Pillars of Eternity, are blessed with physical aspects related to a god. Wild Orlans gain the ability Defiant Resolve, which gives them a temporary boost in all their defensive stats after receiving a will based attack. Hearth Orlans gain the ability Minor Threat, which allows them to turn some of a teammate's attacks into criticals when they are attacking the same enemy. This tiny furred race has a plus one in resolve, a negative one in might, and a plus-two in perception. Orlans are a special race to the world of Pillars of Eternity.